✳ MIDKERNEL RESEARCH LABEXPERIMENT 002 / V0

THE SHAPE OF LIGHT

At the edge
of the visible.

One black hole. A sky seen twice.
Move around it. Follow a ray.

Follow a light ray Escapes

Click the sky to inspect a ray. The diagram traces it backward from your camera.

ORBITAL PLANE · COORDINATE VIEW

Horizon Photon sphere Light path

Tracing the invisible.

Loading the validated light paths and star field…

THE SCIENCE / V0

A fixed spacetime.
Curved paths of light.

Light follows null geodesics in the Schwarzschild geometry, the exact vacuum solution for an isolated, nonrotating, uncharged black hole. The renderer samples precomputed numerical paths for a static observer at five distances.

The event horizon is at 1 rₛ, and the photon sphere at 1.5 rₛ. The dark shadow is an apparent capture region on the sky, not a picture of the horizon’s surface. There is no glowing material in this version: bright arcs are distorted images of the background.

The synthetic star field is illustrative and lies at infinity. The model omits black-hole spin, accretion gas, observer motion, spectral shifts, and evolving spacetime. Changing distance chooses a new stationary observer; it does not simulate falling.

Turn lensing off to see straight light in flat space, without capture. The optional celestial grid belongs to the distant sky, not to a physical sheet around the black hole.

At the exact shadow boundary a ray can orbit indefinitely. A very narrow unresolved band just outside it is rendered black; higher-order subpixel structure is not resolved. The ray diagram uses Schwarzschild radial coordinates in a plane and is not a local ruler or an embedding of space.

Validated against independent integration, the weak-field deflection limit, and the analytic capture threshold. Numerical report ↗ · Equations and sources ↗